Carbonify
Students
Anita StubergTutors
Mario Santamaría
Sofie Olsen
Lise Jakobsen
Format
Graphic Visualization
Topic
Internet Data Mining
Year
2024
The music industry has an impact on the environment, both from streaming and buying
physical CDs and vinyls. The average person streams, on average, five hours of content a day,
resulting in up to 1.57 million tonnes of CO2 emissions released, or 0.57 billion tonnes a year.
This projects aim is to enlighten this topic in an interactive way in a functional web app, where
users can check the imprint of any song on Spotify. The numbers are of the carbon imprint are
simplified to make this possible to make in the scope of this project, but the main focus is the
message it communicates to the user.
For this project I have done online research, designed prototypes in Figma, coded the web-app using Node.js, Javascript, HTML and CSS, as well as connect it to the Spotify API. I have
user tested the web-app on users to uncover errors and user friendliness.
Conclusions
During this project I have discovered that calculating the carbon imprint of such activities is a
complex and hard task, because of so many different parameters. It is though very clear that
listening to music has an impact on the environment, but it is indeed not the highest
contributor in the world. And streaming music is said to be lower than buying CDs.