We show different approaches of the students of Interactive Experiences at the intersection between design, technology, society and communication. In their proposals we find narratives that not only stimulate visually, but can also be perceived through the tips of the fingers, gestures, and bodies. Objects, spaces and graphics, analog and digital, for healthier interactions. The clear message that Generation Z not only transmits, but also proposes ways of understanding our world from a transversal and playful perspective. Let's play!

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Web Design by
Mako Gutiérrez & Raúl Goñi



NOTIFICACIONES

Students
Second Year Students’24
Tutors
Daniel Armengol
Raúl Goñi
Format
Exhibition
Topic
Physical Interfaces
Proyectos
Year
2024_2025








La asignatura de Proyectos I del Grado en Diseño e Innovación con mención en Experiencias Interactivas trata sobre el auto-análisis de un comportamiento digital y la reflexión crítica sobre ello en el contexto tecnológico actual.  Su segunda parte consiste en prototipar un artefacto con el que podremos interactuar gracias a una interfaz tangible hecha con Arduino.

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