We show different approaches of the students of Interactive Experiences at the intersection between design, technology, society and communication. In their proposals we find narratives that not only stimulate visually, but can also be perceived through the tips of the fingers, gestures, and bodies. Objects, spaces and graphics, analog and digital, for healthier interactions. The clear message that Generation Z not only transmits, but also proposes ways of understanding our world from a transversal and playful perspective. Let's play!

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Web Design by
Mako Gutiérrez & Raúl Goñi



Selfpathy, the external hypercommunication organ

Students
Josehine Cretin 
Jana Deulofeu
Júlia Goicoechea 
Alicia Linares
Laia Miquel
María Pallí
Fotiní Pani
Andie Puentes
Tutors
Format
Wearable
Topic
Global Project
Year
2023




This project explores the profound impact of hypercommunication on empathy and interpersonal relationships. In an era where digital interactions proliferate, we often find ourselves communicating more but connecting less. The constant exchange of messages, audio snippets, and social media interactions, driven by a perception of lack of time, leads to abbreviated and impersonal communication. This phenomenon adversely affects empathy levels and relationships, especially for the empathetic agent: the individual expected to demonstrate empathy in a given moment. Traditional notions of empathy, developed in the context of physical interactions, become obsolete in the digital age. The project introduces a speculative concept: the Hypercommunication Organ, an external organ that acts as a portable alter ego reflecting emotional well-being. This organ, fueled by data from its carrier’s mobile phone, intervenes when it detects unhealthy communication patterns, offering stimuli, challenges, and even implementing “punishments” if detrimental behaviors persist. The project targets the smartphone-dependent Generation Z, aiming to foster self-empathy by tangibly representing digital habits and emotional health. The organ’s form, made of semi-transparent plastic, is worn as a fanny pack and communicates through inflation, visually displaying the user’s progress and challenges through wrinkles and imperfections. Ultimately, the project envisions a daily public visualization in the city, celebrating acts of self-empathy among the residents of Barcelona.