We show different approaches of the students of Interactive Experiences at the intersection between design, technology, society and communication. In their proposals we find narratives that not only stimulate visually, but can also be perceived through the tips of the fingers, gestures, and bodies. Objects, spaces and graphics, analog and digital, for healthier interactions. The clear message that Generation Z not only transmits, but also proposes ways of understanding our world from a transversal and playful perspective. Let's play!

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Wearing Plastic

Students
Natalia Soto
Tutors

Format
Wearable
Topic
TFG
Erasmus+
Year
2023


Souvenir From the Colombian Coast was born when I was invited to participate in the International Plastic Justice project in the past few years; a project that discusses the problematic that involves the microplastics produced nowadays. Souvenir from the Colombian Coast generates possible solutions to this issue caused by microplastics in Puebloviejo, Colombia; a town in which the residues from plastic are reused to solidify the lands to avoid losing rigid floors. For the development of this project, different methods were used, one of them being the analysis of the chapter; Fly-on-the Wall from Universal Methods of Design, (Bella Martin and Bruce Hanington, 2012). in which they use the method of observation, attending design workshops, conducting interviews and content analysis.
A huge part of the knowledge behind this project came from talks dictated by experts that participated as well in the Plastic Justice Project. After getting to know everything possible about the topic, an investigation was done and different experiments were conducted to be able to create a modular system that is based in five pieces of clothing made from recycled plastic. This project doesn’t present a solution to the problem that this territory is facing when it comes to land, but serves as a path to visualize the problematic of plastic and micro plastics as an alternative and call of attention.